Facebook Authetication by Playfab : Unable to verify assembly data; you must provide an authorization key when loading this assembly
Find the FB.cs
Find the #if UNITY_4_5 || UNITY_4_6 || UNITY_5_0
Change it to
#if UNITY_4_5 || UNITY_4_6 || UNITY_5_0|| UNITY_5
this is because
The security feature introduces latest version of unity3d .
The Facebook SDK runs a check to see if its in Unity 4.5, as 4.5 introduced new security features for loading assemblies. If you remove the pre-processor directive for compiling in 4.5 then it works fine.
Comments
Post a Comment